House Tour

The first big project I made in C# was a text adventure horror game created with Unity in 2014.

In Game Screenshot 1

One of the assets used in the game was a 3D model of a doll, which I created with photogrammetry using an app called 123D Catch. I scanned in the object, which created an editable 3D model with textures.

Creepy Doll material Creepy Doll No Material Creepy Doll Wireframe